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Daz export to blender
Daz export to blender












daz export to blender

In Blender, I’ll delete the default cube (and optionally everything else in the scene), then import my character using File – Import – Wavefront OBJ.

daz export to blender

Now we’ll make the actual change in Blender. Under scale, divide by 100 so that you’re left with 1% (for Blender compatibility) export the figure with File – Export, using the DAZ Studio settings.switch the resolution level from High Resolution to Base (under Parameters – Mesh Resolution).dial out Eva 7 completely, so that we’re left with only the Genesis 3 Female base shape.Here are the steps I’m using in the video: In this video I’m demonstrating how to export a character from DAZ Studio, apply a geometrical change in Blender, and import that change back into DAZ Studio as a Morph Target.įirst we’ll prepare and export a Genesis 3 character (Eva 7) as OBJ.














Daz export to blender